Use the hugo.Store function to create a globally scoped [scratch pad] to store and manipulate data. To create a scratch pad with a different [scope], refer to the
scope section below.
Methods #
Set #
Sets the value of the given key.
{{ hugo.Store.Set "greeting" "Hello" }}
Get #
Gets the value of the given key.
{{ hugo.Store.Set "greeting" "Hello" }}
{{ hugo.Store.Get "greeting" }} → Hello
Add #
Adds the given value to the existing value(s) of the given key.
For single values, Add accepts values that support Go’s + operator. If the first Add for a key is an array or slice, the following adds will be appended to that list.
{{ hugo.Store.Set "greeting" "Hello" }}
{{ hugo.Store.Add "greeting" "Welcome" }}
{{ hugo.Store.Get "greeting" }} → HelloWelcome
{{ hugo.Store.Set "total" 3 }}
{{ hugo.Store.Add "total" 7 }}
{{ hugo.Store.Get "total" }} → 10
{{ hugo.Store.Set "greetings" (slice "Hello") }}
{{ hugo.Store.Add "greetings" (slice "Welcome" "Cheers") }}
{{ hugo.Store.Get "greetings" }} → [Hello Welcome Cheers]
SetInMap #
Takes a key, mapKey and value and adds a map of mapKey and value to the given key.
{{ hugo.Store.SetInMap "greetings" "english" "Hello" }}
{{ hugo.Store.SetInMap "greetings" "french" "Bonjour" }}
{{ hugo.Store.Get "greetings" }} → map[english:Hello french:Bonjour]
DeleteInMap #
Takes a key and mapKey and removes the map of mapKey from the given key.
{{ hugo.Store.SetInMap "greetings" "english" "Hello" }}
{{ hugo.Store.SetInMap "greetings" "french" "Bonjour" }}
{{ hugo.Store.DeleteInMap "greetings" "english" }}
{{ hugo.Store.Get "greetings" }} → map[french:Bonjour]
GetSortedMapValues #
Returns an array of values from key sorted by mapKey.
{{ hugo.Store.SetInMap "greetings" "english" "Hello" }}
{{ hugo.Store.SetInMap "greetings" "french" "Bonjour" }}
{{ hugo.Store.GetSortedMapValues "greetings" }} → [Hello Bonjour]
Delete #
Removes the given key.
{{ hugo.Store.Set "greeting" "Hello" }}
{{ hugo.Store.Delete "greeting" }}
Determinate values #
The Store method is often used to set scratch pad values within a shortcode, a partial template called by a shortcode, or by a Markdown render hook. In all three cases, the scratch pad values are indeterminate until Hugo renders the page content.
If you need to access a scratch pad value from a parent template, and the parent template has not yet rendered the page content, you can trigger content rendering by assigning the returned value to a [noop] variable:
{{ $noop := .Content }}
{{ hugo.Store.Get "mykey" }}
You can also trigger content rendering with the ContentWithoutSummary, FuzzyWordCount, Len, Plain, PlainWords, ReadingTime, Summary, Truncated, and WordCount methods. For example:
{{ $noop := .WordCount }}
{{ hugo.Store.Get "mykey" }}